Let's begin with a little inventory of fixtures.
The cost of it all
Working the past 18 months on Persevy has been one of the most excutiating thing I ever did in my life. Running a start-up is an exercise in overcoming insanity while cruising extremely near to it. And we call it iterating to look good.
I believe I probably did all the textbook errors, from planning and budgeting to recruiting. Even though I boosted myself of having a wide business background, it's a totally different beast when you actually are actually the one who is running the day-to-day activity and is calling the shots. Tranquility becomes thing you have to actively work for instead of simply waiting of it. It's the opposite of the corporate world I was used to evolve in: it's fast, it's wild, it's full of negotiation and hasty choices. And it never, ever stops, at least during the building phase1.
Fortunately, I have the privilege to work today with a few amazing guys, the first of them being Tomek2, the developer behind the mobile app and now the API. More than that, he became a part of the soul of our company and I understand now how important for your company to have a defined identity.
I will write later about the other people who contributed to Persevy, we really had some great folks working on this project.
So yes, back to the basics.
Let's focus on time shall we?
I feel that we missed a few things during this wild ride, now that we are close to Persevy first anniversary. We added plenty of functionalities over time, thanks to the great community feedback and we really appreciate that. However, we didn't focus enough on what is core to Persevy: time measurement.
Those last few months were intense in this regard. And I am happy to share some of the changes we implemented lately:
- Web Socket: launch Persevy with your credentials on two separate browsers. Let's say your phone and your web browser. When you start a timer on a machine, it's automatically synchronized with the other one, voilà! It is solving the issue of users starting a timer on their desktop, forgetting it, and starting another on mobile for example.
- Manually enter Pomodoro: you can now add a Pomodoro that you didn't record in the application on your dashboard page.
- Description, Author Description: They are now non-mandatory fields, as requested by a number of you.
- Total number of hours spent on a skill: This data is now visible on your dashboard.
- Quest details: Now the button is accessible from the front-page, no need to go in your dashboard :)
- About author: You can now click on author of a quest to see his profile.
One more thing: mobile
I hope those announces excited you as much as us, and I can't wait to show you what we have planned next. Believe me, it's big.
As a final note, some of you expressed interest in helping. We are now working without external resources, as we didn't want to spoil the experience with bad advertisement integration. Thus, we truly appreciate any help.
Thank you for reading this lengthy update and thank you for helping us, with your feedback, mails or other ways!
Jon – Persevy
As a side note, if you are in a not-so-stable relationship, I strongly advise against the entrepreneur lifestyle. I'm not the first to say that, I won't be the last. That's your choice, I paid a hefty price myself. ↩
Without you dude, I would probably not be here right now, trying to push this project forward whatever the cost may be. Thank you. We failed together, we will succeed together. ↩
Do not forget, if you didn't do it previously, to go in your phone Settings, then navigate to Unknown sources option (under Applications or Security depending on your device) then click it. ↩